8 of The Most Popular Pitches in Baseball
In baseball, there are many diverse types of pitches that
can be thrown. Each of these pitches serves their own purpose in messing with
the batter which keeps them guessing on what will be thrown next. In this post,
I will be going over some of the more popular and common pitches you see being
thrown as well as their purpose for being thrown.
The Four-seam Fastball:
The four-seam fastball might be the most
common pitch in all of baseball. The main goal when throwing this pitch is to
throw it as hard and straight as possible. The pitcher hopes to maximize the
velocity, arm slot, and to catch the batter off guard by the speed of the
pitch. Starting with a four-seam fastball often messes up the batter which then
can lead to him misjudging the next few pitches. The reason it is called a
four-seam, is because as the ball is rotating in the air after being thrown,
four of its seams are spinning against the air. The ball spinning this way
makes it more aerodynamic, thus enabling you to throw this pitch very
fast.
The Two-seam Fastball:
The two-seam fastball is typically taught
to more experienced players and to players who want to add another pitch to
their arsenal. Pitchers that learn this pitch then don't have to only rely on
the four-seam fastball. The goal when throwing this pitch is to create an
arm-side movement, and to throw a fastball not as fast as the four-seam. This
pitch is called a two-seam because when it gets thrown, two of the baseball's
seams spin against the air current which makes it less aerodynamic. It also
causes the ball to move slightly, typically towards the pitcher's arm
side.
The Curveball:
The curveball is a unique type of pitch
that takes a lot of mastering and focus. The goal of a curveball is to deceive
the batter by throwing a pitch that appears to follow a path, but then suddenly
changes direction and "curves." A curveball will typically break and
curve downward and towards home plate. The sharp break in the pitch is caused
by the way the pitcher holds the ball when they throw it. The pitcher places a
significant amount of spin to the ball, which then results in differences of
air pressure on different sides of the ball. The grip and the differences of
air pressure are what make the ball spin. This pitch is typically slower than a
two or four-seam fastball, which just adds to the difficulty of trying to
adjust to it.
Splitter:
The splitter is one of the more
interesting pitches to learn. The goal of a splitter is to create a pitch that
looks like a fastball when first thrown, but then suddenly drops sharply as it
gets closer to home plate. The splitter is designed to fool the batter into
thinking a fastball is being thrown, only for them to realize it’s not when the
pitch drops out of the strike zone. The splitter is able to drop down suddenly
because of the downward movement on the ball. The pitcher causes this by
gripping the ball with their fingers spread apart or "split" across
the seams. This reduces backspin which then allows the ball to drop more
dramatically than your average fastball.
The Cutter:
The cutter is a much more specific pitch
than the rest. Instead of trying to outright fool the batter and have the ball
drop away or curve from where they were expecting, the cutter just moves
slightly towards the batter. The purpose of throwing a cutter is to create a pitch
that slightly moves away from the batter's path of natural swing. The pitch
moves away at the last moment, which makes it harder to get a solid hit off of
and jams the batter up. If the batter does make contact, chances are it will
either be a weak ground ball or a pop-up which are both very easy to field. The
cutter is as effective as it is because it directly disrupts the batter's
ability to make a good contact hit.
Changeup:
The changeup is a simpler pitch than the
cutter in terms of form and its purpose. The changeups only goal is to confuse
the batter and deceive them of what pitch is actually going to be coming down
the plate. The changeup is thrown in a similar arm action as a two or four-seam
fastball, but it has significantly reduced velocity compared to a fastball. The
velocity difference and form similarity is what makes a changeup so effective.
It causes the batter to swing much too early, leading to very weak contact or
missing the ball all together. The changeup often has slight downward or
sideways movement, which just adds to its effectiveness.
Slider:
The slider is similar to the curveball,
splitter, and cutter since all involve the ball sharply curving, breaking, or
trying to make the batter have poor contact. The purpose of a slider is to
create a pitch that breaks sharply and moves late in the pitch. The pitch
deceives the batter since they see a ball that seems to be heading towards the
strike zone, but then "slides" out of the zone or moves into a spot
that makes it very difficult to hit. A slider is thrown slower than a fastball
but just faster than a curveball, but usually breaks more than a curveball. The
late movement of the slider makes it extremely hard for a better to adjust in
time, which will usually result in poor contact or a strikeout.
Knuckleball:
Lastly, the knuckleball is the most
unpredictable and isn't like any of the other pitches in my opinion. The
purpose of throwing a knuckleball is to throw a pitch that is very
unpredictable, erratic, and extremely difficult for the batter to successfully
track and hit. A knuckleball is thrown with little to no spin on the ball,
which causes the ball to be affected by air currents. The result of throwing it
like this results in the ball "floating" with unpredictable movements
in a certain direction. Many of the other pitches I listed above rely on sharp
movements to confuse the batter, but the knuckleball’s effectiveness comes from
its randomness and its unpredictability. Since it is different each time it’s
thrown, the lack of consistency makes it one of the hardest pitches to adjust
to as a batter.
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